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Ark
S Ranked
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Age : 18
Joined : 22 Jan 2008
Posts : 3661
Location : Ontario,Canada

PostSubject: Re: Outbreak ((OOC Thread))   Tue Apr 08, 2008 8:56 pm

Curious bout something Thalros, are you aiming the gun at me? Cause if so I moved from the house and to the truck afer I knocked the stuff over. Sorry, thought I made it clear.
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Marsco
I Saw The Sign
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PostSubject: Re: Outbreak ((OOC Thread))   Tue Apr 08, 2008 8:58 pm

Thalros wrote:
Feel free to post a map on here. If I like it, I'll approve it.

Just a few things:

There needs to be visible zones. Industrial, Commercial, Suburb Residential, Urban Residential, and Recreational.

I request there be a large park toward the center of the city.

Otherwise, go nuts.


That is what we had in mind Awesome
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Jack A T wrote:
Sweet.

So, as the TRUE Jack A T, not some meager poseur who needs a period in his name, I claim dominance of the battlefield.

Ahem.

"BLARG BLARG BLARG IMMUNE I KILLZ UR FACES BLARG BLARG."
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Thalros
Dwarf of Ironforge
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PostSubject: Re: Outbreak ((OOC Thread))   Tue Apr 08, 2008 8:58 pm

It's aimed at Shogo's character.
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Ark
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Location : Ontario,Canada

PostSubject: Re: Outbreak ((OOC Thread))   Tue Apr 08, 2008 8:59 pm

my bad, sorry.
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BladedFalcon
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PostSubject: Re: Outbreak ((OOC Thread))   Tue Apr 08, 2008 9:01 pm

Thalros wrote:
I'm good with a timeline, as well. Anyone volunteer to do it?


I could do it, of course, many things i would have to assume to make it all mesh together, but yeah, if no one else volunteers, i am up for it, tough i would have to do it tomorrow, today is just too late.
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Thalros
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PostSubject: Re: Outbreak ((OOC Thread))   Tue Apr 08, 2008 9:02 pm

BladedFalcon wrote:
Thalros wrote:
I'm good with a timeline, as well. Anyone volunteer to do it?


I could do it, of course, many things i would have to assume to make it all mesh together, but yeah, if no one else volunteers, i am up for it, tough i would have to do it tomorrow, today is just too late.


Whenever is cool. If any information is needed, you can always ask about it in PMs.
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BladedFalcon
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PostSubject: Re: Outbreak ((OOC Thread))   Wed Apr 09, 2008 8:47 pm

Okay, here is my first shot a the Timeline, nothing is final, and corrections are more than welcome.

(note that i am starting from the actual story, not the beggining of the oubrek itself since i ignore how and when it started)

DAY 1

- 6-7 PM:- The story starts, Mikhail runs and gets into his apartment
-James, Jeremy, Mark and Daemon all start their story and get into or near the apartment.
-Sam stops his hiding, and heads outside the alley
-Vince fights his way to the elevator of the hotel
- Roger, Derika Raymond and others are input in some place at this time.
- 7-8 PM: -The shooting in the apartment building starts, mikahil and Daemon leave both from their own and Jeremy, James and Mark Join together.
-Sam enters a building trough some stairs, stays there for a bit.
- Vince gets out of the hotel and makes his way to the cemetery.
- 8-9 PM:-Mikhail gets a car and rescues derica in the pharmacy
-Jeremy´s group gets out of the apartment and enter a wharehouse to spend the night there.
-Daemon sacks and burns a building before entering the city´s sewers.
-Sam wanders a bit before running to the street and hear mikhail´s crash
-Roger decides to leave his store and gets into his car.
-Vince enters the cemetery and has his fight with the infected dogs.
- 9-10 PM:- Mikhail and derica drives for the gurlokavich manse
-Jeremy´s group find resources and spend the night in the warehouse.
-Roger picks up Sam and follows mikhail´s truck
-Daemon walks the sewer towards the rich district.
-Vince manages to get out of the cemetery and back to the streets
- 10-11 PM:- Mikhail, Derica, Sam, Roger, Daemon, And Olga interacts in the mansion.
- Raymond gets out of city hall and calls her sister.
- Vince walks towards a bar and rest in there for a while
- 11-00 AM:
-No one here has as of yet made a significant move at this hour.

DAY 2

- 00-1 AM:- Vince wakes up and decides to get out of the bar
- 1-2 AM:-Vince gets into a bike and escapes from a zombie crowd, encounters Nathan.
-Raymond makes his way into the subways stations, before he gets in he catches a glimpse of vince.
-Jeremy´s group is raided by a horde of zombies, and proceed to the rooftops, jeremy gets injured.
- 2-3 AM:- Jeremy´s groups makes their way into a warehouse and get into a semi truck
- 3-4 AM: -Jeremy´s group drives their way into the hospital.
- 4-5 AM:

Well, that is how things are going as i percieve them, if any of you notice something wrong with this, please let me know so i can change it.
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Dicky Galoot




Joined : 07 Apr 2007
Posts : 616
Location : Formerly know as The Rabbty Thing

PostSubject: Re: Outbreak ((OOC Thread))   Thu Apr 10, 2008 12:28 am

Sling Blade

Contents of toolbelt:
-Milwaukee 28v cordless hammer-drill with various bits(hooah)
-Extra 28v battery
-Stanley Fubar
-Small screwdrivers (philips and flathead)
-Standard socket-wrench and driver set (with a few common metric sockets)
-Electrician's pliers
-Adjustable pliers
-Allen wrench set
-Needle-nose pliers
-Wire strippers
-Utility knife
-Measuring tape
-Square
-Handheld multimeter
-Fluke handheld O-scope
-Super bright LED flashlight
-Butane soldering iron
-Solder (rosin core)
-Duct tape
-Electrical tape
-Pen
-Black Sharpie

Now that might sound like a lot, but besides the handheld O-scope, all that is pretty standard stuff.

As for the shield thingy, Edgar jury-rigged it out of the cutting deck and blades of a riding lawnmower, which is roughly trapezoidal in shape. The contraption is powered by a small 17 horse engine, which is fed from a 4 gallon gas tank. Everything on the engine that was not necessary for it to run was removed (though a large muffler was added), and the mower blades had triangular notches cut (and sharpened) into the leading for better bone crunching ability. He usually wields it with two hands, but it's too heavy for him to actually hold unaided for any length of time, so there is a shoulder strap to help.

Like I said before, he's carrying a shit-load of stuff (somewhere between 110 and 120 lbs, which is far more than most people could or should carry) and can't really move that fast....well, as long as he keeps his shield, anyway. There'll also be other problems involved with this, but those will become apparent during the course of the RP.


Also, his second degree was in MECHANICAL engineering, not Industrial.



I'll edit his profile with this stuff, but it's a few pages back now, so I thought this deserved a separate post.
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r1nn
Geeky Scarf-Loving Girls On The Internet
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Age : 20
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PostSubject: Re: Outbreak ((OOC Thread))   Thu Apr 10, 2008 7:06 am

Dicky, your character sounds awesome.
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r1nn
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PostSubject: Re: Outbreak ((OOC Thread))   Sun Apr 13, 2008 12:05 pm

OK, I had a question about the roleplay. Well, actually a few.

First, is there going to be anyone managing the NPCs (zombies, police, whatever), and is there going to be some sort of timeframe set so we all know what day and time it is?

Also, is there any specific plotline/ending that you were going to pull this towards?
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[20:05:16] Marsco : woot

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BladedFalcon
Professional Blade-For-Hire
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Joined : 27 Feb 2008
Posts : 4891
Location : Mexico

PostSubject: Re: Outbreak ((OOC Thread))   Sun Apr 13, 2008 12:10 pm

Well, obviously only thalros can have the absolute answer to those questions, but so far, i think the NPC are handled the way each author wants them to, as for the timeframe.. i worked on one just a few posts above... dunno if it will be accepted by thal tough.
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Thalros
Dwarf of Ironforge
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PostSubject: Re: Outbreak ((OOC Thread))   Sun Apr 13, 2008 12:49 pm

r1nn wrote:
OK, I had a question about the roleplay. Well, actually a few.

First, is there going to be anyone managing the NPCs (zombies, police, whatever), and is there going to be some sort of timeframe set so we all know what day and time it is?

Also, is there any specific plotline/ending that you were going to pull this towards?


The NPCs are controlled by the player in the vicinity of them.

Example: If you walk into two zombies, you decide what they do, and what happens. Any living characters need to be kept simple UNLESS you intend to make them PCs.

The timeframe is being handled by Bladed, since I'm too lazy to do it myself.

Officially, he's the Keeper of Time in this, so any questions about current events are likely best put through him if other players can't handle it.

There is no specific ending, although, I am plotting something significant that will happen along the way. The routes taken to handle that situation will decide whether or not there will be an actual ending to this role play.

If something significant enough happens, such as the cast escaping, or the city being destroyed, I will make a sequel, in a new city. I do, in fact, intend to eventually leave this thread to make a new one, however, it will likely not happen any time soon.
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BladedFalcon
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PostSubject: Re: Outbreak ((OOC Thread))   Sun Apr 13, 2008 1:24 pm

Well, seeing as you have aproved, a question, should i put the timeframe in a new post and update it there? or should i leave it in the above post?

Also, as thalros said, ask me about any doubts or complaints about the timeframe you might have, remember i made that based on my perception of the actions and the time they have taken to archieve those actions.

Also, note that there are mainly three big groups as of now, each with a different actual timeframe, i dunno if they have to eventually catch up, but then again i think this is up to the players.
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r1nn
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PostSubject: Re: Outbreak ((OOC Thread))   Sun Apr 13, 2008 1:27 pm

OK. Thanks Thalros, BF. :D
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Thalros
Dwarf of Ironforge
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PostSubject: Re: Outbreak ((OOC Thread))   Sun Apr 13, 2008 2:03 pm

I think it'd be best if we put the timeline in its own thread. It needs to be specific to the timeline, however. All discussion should go here, and no where else.
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