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Mercenary of the High Seas! (OOC) (Looking for 1 player)

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Shogo
The Demon King
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 2:32 am

Name: Ashram or Ash
Rank: Doctor (Alterist)
Race: Human?
Age: 25
Weapons: A couple of scalpels. Though he usually doesn't need them.

Appearance: Ashram has short, brown hair and eyesthe color of emeralds. He has a youthful appearance and actually looks rather attractive given his profession. He stands at 5'11" and weighs roughly 168lbs. His clothing typically consist of black pants, borwn leather boots, a brown shirt, and a black and gold coat. Sometimes he wears black gloves. Of course, being an alterist, his appearance is subject to change. Not always in a pleasant manner.

Personality: Generally a nice guy. While he has his essentricies, he is far more stable than yor typical Alterist. Mostly because he can control himself as long as he isn't using his talents. Otherwise he is quite friendly to those he considers allies. Though even when he does let slip some of his more twisted ideas, he almost always believes his upgrades will truly bnefit whoever he's trying to talk into them.

History: Ashram is an alterist that had a little trouble finding work. Seemed the average person was mentally retarded. Here he was, gifted with the ability to cure what ailed them, and they choose to continue to suffer just because he's a little "creepy"? What jackasses! So what if he wanted to give that woman a third breast to go with that third nipple? Or to give that man tentacle fingers? Bah! But then he met someone interesting. Someone who didn't care how weird Ashram's brilliant ideas became. He even offered him a job on his crew or some such nonsense. Work was work. Even if this so called captain had decided to give him an annoying nickname.

Things to know: Even though he's officially the ship's doctor, this doesn't stop Ashram from joining in on some of the more violent activities the crew experiences. It's always fun to get your hands a little dirty every now and then.

-----------------

This is an example of his normal appearance. For simplicity, assume the green sleeves follow that black and gold pattern.

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And this is an example of the form hemight give himself if he had to make someone stop being alive.


Spoiler:
 

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Last edited by Shogo on Sun Apr 27, 2008 11:24 am; edited 1 time in total
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Scooter




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Joined : 22 Apr 2008
Posts : 122
Location : Florida

PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 10:53 am

Watch the powerplaying there.

Also we made a bit of headway last night.
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Shogo
The Demon King
The Demon King



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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 11:25 am

It might be too late, I'll have to see if someone specifically sought me out and used a "colorful" description. I'd prefer if my guy was new enough that people knew he existed, but didn't really know how weird he can get.
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Scooter




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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 1:15 pm

A note on Dragons:

Dragons as a race are fairly friendly beings. That is if they aren’t trying to
kill you, eat you, pillage your lands, burn your crops, harvest your children,
Collect rent money, or ask you for a cup of sugar. But most of these things
hasn’t happened for centuries since the last great Sugar Wars in the age Kings.
Dragons now spend most of their time deep into the southern continent where few
men actually go. But there can always be a dragon or two found near a Magic School
of any renown.


Its is a well known fact that dragons of any age can connect
into a vast collective of knowelege that is accumulated by any other dragon of
its same type. That is to say a red dragon cannot access a blue dragon'scollective and vice
versa. This is however not the common type of Hive Mind Collective. They do not
know everything instantly and it may take some time to find exactly what they
need. They contribute at will and can keep secrets. This does however allow for
instant communication despite distance. Dragons are often begged to aid in
large battles as communications or recon and when they accept their assistance
is invaluable and generally makes any battle one sided. But it’s a rare day when
a Dragon Takes flight for a human battle.





There are of corse many notable legends around dragons. Decendents
from the Age of Kings when Dragons warred eachother and used human soldiers and
Mages who came to be known as the Drakanis Orders who gained power from these
dragons although is is unclear how.

There are of coarse those who have devoted themselves to studying the dragon
powers and there are oddly more than enough dragons willing to submit themselves
to being tested on. As they are very curious creatures and feels it’s a good
way to observe human behavior.

Importantly Dragons are no where near invincible. It has been known for a
single Human to kill one (rare) but hunting parties can put up a good fight.
Dragons are however Immortal Or as close to Immortal as Humans will come to
understand as the eldest of them far outstretch our oldest text.

Dragons come in colors

Red: Most common Adept at fire
Blue: Common Adept at Ice and Water
Green: Common Adept at nature


Yellow: uncommon Adept at Fire and Wind


White : uncommon Adept at Lighting and Ice
Black : Rare Resistant to all elements cannot cast Extremely powerful physical
fighter


Orange:
Rare Susceptible to all magic Powerful Dragon mages.


Hybrids: Extraordinarily rare at all regards. Figure out
powers on your own have mixed scales very very powerful dangerous and unstable.


Gray: Elder Dragons: Nothing is known, We know of them from books
and various things dragons say “By the gray” and such. None have been seen in the last centuruies.
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Last edited by Scott on Sun Apr 27, 2008 1:26 pm; edited 2 times in total
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Rilata




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Location : Loving on Scooter

PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 1:19 pm

Name: Raviana Sayre

Rank: Scout Leader

Age: 26

Gender: Female

Weapons: Roughly half a dozen daggers of varying shapes and sizes; she has become rather skilled at throwing them, but she won't hesitate to use them in close combat if the need arises

Appearance: Raviana stands 5' 6" tall, and she weighs roughly 130 pounds. She's not particularly strong, but she can hold her own if need be. She has brown hair that reaches a little ways down her back, and it is naturally streaked with a deep red color. She has bright blue eyes and a slim physique. She typically dresses simply in pants and a shirt, preferring to keep her ability to move rather than dresssing up, though it has been said that she cleans up nicely. She almost always wears a thick glove on her left hand that extends to her elbow.

Background: Raviana grew up in the entertainment business, in a travelling show, of sorts, but her parents were disappointed that the only thing she seemed to want to do was throw things. Lamps, chairs, gnomes, anything and everything. But hey, lucky for her, the resident knife thrower got himself involved in some rather unpleasant business with an orc and was never heard from again. So Raviana took up the art and travelled with her family, throwing small knives into even smaller, brightly colored targets until she was 13. Life was dull until the day she ran into Havasu, a crazy old falconeer with plans to train an apprentice. Unfortunately, no one would willingly become his apprentice; he was crazy, after all. Fortunately, he really was out of his mind and bribed Raviana to take up the sport. Eventually, Raviana mastered the art (though she technically practiced hawking since she preferred hawks to falcons), though it took her a while to realize that she couldn't throw the bird. Once she got past that, however, it was a piece of cake! When Havasu died, he passed a newly caught bird on to Raviana. Strange magic was afoot, however, and she and the bird became inexplicably bonded. They became a great team, and an offer to start some recon work turned her from an entertainer into a spy, of sorts, for the highest bidder.

About the bird: When Havasu died, he left Raviana with a large hawk which she then named Artesia. Artesia is sentient and is a great recon tool for Raviana as well as a companion. The link between Raviana and Artesia is strong, and Artesia can express thoughts to her human companion through it. Roughly 31" in length, Artesia is chocolate brown across her body with reddish-brown "sholders" (the wrist of the wing). Her tail is tipped in white, and her eyes are a golden color.
Spoiler:
 



Best way to think about her: Tough but fairly easy-going. She's lighthearted but can be suspicious and cynical if a situation calls for it. If you insult her bird, however, she'll probably never forgive you for it unless she knows that it's in jest.
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Faceless
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 1:56 pm

I am tired of posting now. Everytime I post something, you guys make me change it. Tell me when we're back on the ship because I'm not posting again till we are.
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James Draegun
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 3:03 pm

On dragons, I was going to post the DragonLance version of dragon types, but realized that its your RP, and those dragons were mythically powerful (though killable, not nearly as easy as the ones in here).

I would ask though, that it would be noted in history that for many years dragons didn't want to co-exist with humans, and even had a war with them. But someone changed that, and was able to bring peace between the dragons and humans, and even able to convince dragons and mages to learn from another in magic.

Also, other dragon facts (for this RP):

Dragons communicate through there own draconic language, one that is very hard to learn due to the different mouth structures of humans from dragons, but one can eventually learn in time. It should be noted though, that dragons are known as a species that can tele-communicate, because of the mental bonds between dragons are strong.

Other dragon types can telecommunicate with other types, but they can't link minds together as efficiently as dragons of the same type.

Dragon's blood is HIGHLY illegal to own. In fact, the only people allowed to own dragon blood is high-ranking Mages and Alchemists.

The reason for that is because Dragon's blood is very potent stuff. Something to do with how much magic dragon's contain, and their strange element breathing abilites, lends to their blood being very potent magically. That, and an the old peace treaty between dragons and men made quite clear that dragons didn't want their blood or other parts of them to be marketed like farm animals. But mages had exceptions, since dragons didn't mind them as much as common man.

Note: (In a hurry for something, so I'll type the other things I wanted to type up later, got work to do)

Again, you're call scott on what is and isn't in this RP, just helping out.
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Scooter




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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 3:18 pm

Actualy that works fine. Add it to Cannon
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Marsco
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 5:34 pm

I am gonna cover Dryads, since Dragons has been pretty well covered by James and Scott.

Dryads are basically Wood Nymphs, they are Spirits of the wood, intensely shy of humans and other beings, but this will not stop them from defending the forests they call home.

Dryads are among the most skilled creatures in the use of nature magic, particularily those that heal and accelerate growth.

Dryads are extremely long lived, as old as the trees themselves, making those of the ancient forests among the oldest creatures in existence. Yet they are tied to their homes, so in a sense, cutting a tree will cut the dryad that is tied to it.

They have a general humanoid shape, but with bark instead of skin and are highly resistant to most forms of nature and elemental magic with the exception being fire.

Although skilled and potent, not much is known about dryads nor care to be known, their shyness has prevented any great deal of study on them from occurring.
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Spoiler:
 

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James Draegun
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 5:48 pm

This next post will cover magic specifics, like types, how magic is done, what focuses are, runes.... etc. Will edit this post with info later.


((DAMMIT IT ALL!!! I had a much longer than this edit ready, and my browser shuts down from overload of screens I was using. Next time, I'm typing this shit in word then copy+paste. Anyhow, here's SOME of it before I go to bed.))

Magic... it is mysterious, Awesome , but contains its own sets of rules and limitations.

First, how is magic done?

Magic is energy that exists everywhere. In both living and non-living, animate, and in-animate things alike.

But in sentient beings, some have the capability to control that magic.

Those people are mages.

The Levels of spells goes as this:
Spoiler:
 


But as different is our fingerprints from each other, so to is our ways we control magic, and what we specialize in. Types of magic are:

(And yes, I'm using some Oblivion terminology. I find they did a good job with classification of magic, but not the greatest in making Awesome spells like we will)

Spoiler:
 


Other things I'm going to put in:

What are focuses?

What are Runes?

And more specifics on Dragons. Particularly, how Illegal dragon parts are used.
_________________
Spoiler:
 

"Even a commoner can kill a king. But only can a True Warrior, take down a god."
~Spirit/Soul


Last edited by James Draegun on Mon Apr 28, 2008 1:05 pm; edited 2 times in total
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Faceless
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 5:48 pm

I'm going to ignore everything that is posted about dragons and dryads since it has nothing to do with Zero.
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TheGrayCrayon
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 7:59 pm

THIS SPACE NOW WAITING FOR DOOGAN TO TELL US ALL ABOUT GNOMES!

Gnomish Creation Myths: There are several theorys on where gnomes come from. Some people say gnomes aren't born they just pop into existance where ever fun and brevity are needed by a Gnome collective hive mind. Some people say Gnomes used to be giants till an evil wizards spell shrank them (or made the rest of the world grow, its kind of fuzzy on that point.) Some people think gnomes evolved from silly monkeys. Some people think underpants belong under your pants. All of these people are wrong.

The truth is Gnomes don't know or care where they came from. They just know their gonna have a good time while they are here.

Gnomish Society: Gnomes have a diverse and wonderful culture. or at least thats what any gnome will tell you. then that gnome will sell you your own underpants. There are no gnome towns. Gnomes usualy don't put down roots. tending to wander looking for adventure. Gnomes raise their children untill they can fend for themselves (usualy about 5 years old) then part ways to seek their fortune. Interestingly enough a gnome usualy will keep a picture of their parents on their person as not to forget who taught them all they know.

Gnomish Religion: Gnomes have a very different view of religion than other races. they do not believe in one god. or even a small pantheon of gods. Gnomes believe that every living being sentient or not has its own personal god that watches over and sometimes directs their life. The Watcher, as they are known, decide what happen to us and bring both joy and sorrow in equal measures. Gnomes believe that as long as we entertain the watchers and work no ill will in the world they will keep their charge alive just to see what they will do next. Most gnomes live their life to the fullest every day to ensure their watcher will be entertained and keep them going. Sometimes though gnomes do such stupid extravagant things and still die. It is said watchers can forgive foolish gnomes but never stupid ones.
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[2:34:54 AM] Doog assgrabs the cappin...Firm yet supple. Doog ducks the fiery wrath of ril. the duck is incinertated.
[2:37:23 AM] Doog assgrabs ril as a form of apology. The duck death toll for this act is believed to be in the thousands.


Last edited by TheGrayCrayon on Wed Apr 30, 2008 5:32 pm; edited 2 times in total
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Scooter




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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Sun Apr 27, 2008 8:15 pm

Faceless wrote:
I'm going to ignore everything that is posted about dragons and dryads since it has nothing to do with Zero.


Untill one eats you = D
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James Draegun
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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Mon Apr 28, 2008 1:06 pm

Well, I finished the ALTERATION section of magic (in my post before this one), since most people were confused on how it works and it limitations.

Scott, your answer that the alteration section is canon.
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Scooter




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PostSubject: Re: Mercenary of the High Seas! (OOC) (Looking for 1 player)   Mon Apr 28, 2008 2:29 pm

Nifty James keep up the Good work
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Mercenary of the High Seas! (OOC) (Looking for 1 player)

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