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Standardized Sprites

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PhaseMetal
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PostSubject: Standardized Sprites   Tue Mar 18, 2008 2:33 pm

Obviously in a fighting game all character sprites should have the same relative height. Such as, you can't have a character 300 pixels in height fight one with 50, unless you have some perfectly good reason for it.

Thus, unless in the vastness this sub-forum has become virtually overnight I missed it already, we should have a standardized average pixel height. This is not to say it can't be deviated from, but it's just so, say, Loofah's sprites aren't disproportionate to another sprite artist's.
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PostSubject: Re: Standardized Sprites   Tue Mar 18, 2008 10:16 pm

There should be height differences of about 10 pixels. Devourer should be Large. VERY large.
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