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BladedFalcon
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PostSubject: Re: Game Mechanics   Tue Apr 08, 2008 4:45 am

Kahou wrote:
BladedFalcon wrote:

Yeah, you also promoted him as a mod because he was a sprite master, and we have yet to see a single sprite coming from him...

Not saying he doesnt have the skills, but he has yet to prove his worth to the whole proyect.


RAGESPRITING



Oooh! nice! glad to see you have some work done! is it accurate to say that one is mioi akari?

And if rage is what it takes to motivate you on spriting, im sure the guys are more than willing to increase your rage... or you can do it the nice, normal way Razz
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Porgon
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PostSubject: Re: Game Mechanics   Tue Apr 08, 2008 9:09 pm

Oi, Bladed, Stop doubting me man, Kahou is a part of Pixelpunk and if he produced shit I'd be sure to rub his nose in it 'till next week - old friend or not.

(that and he did post some of his work earlier and proved he was worthy of the position)

Also - don't piss the spriters off ==; it's hard enough to sit down with this down right horrible base to try to work on without people jumping down your throat with "IS IT DONE YET?!"
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BladedFalcon
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PostSubject: Re: Game Mechanics   Tue Apr 08, 2008 9:18 pm

Porgon wrote:
Oi, Bladed, Stop doubting me man, Kahou is a part of Pixelpunk and if he produced shit I'd be sure to rub his nose in it 'till next week - old friend or not.

(that and he did post some of his work earlier and proved he was worthy of the position)

Also - don't piss the spriters off ==; it's hard enough to sit down with this down right horrible base to try to work on without people jumping down your throat with "IS IT DONE YET?!"


Um... first off, i was not doubting you porgon, in fact, i was not doubting in kahou either, i just wanted to see some results, not big stuff mind you, what he just showed is more than enough, its just that, given that loofah was able to do two models in three days made me a bit expectant.

And secondly, i already know why you have not been able to work on this, but kahou never stated a reason, that said, i am not trying to piss any of you, if anything, i just wanted to make sure that kahou was working on it, now that i know he is, i wont bother him about it, so take it easy.
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Ark
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PostSubject: Re: Game Mechanics   Tue Apr 08, 2008 10:51 pm

I know it's hard, but your not the only one doing this porogon, your know the only spriter and your not the only one working on the creative part of the game, so don't act like you are.

Now everyone take a deep breath, punch a pillow, count to 10, rub your ear lobes, give me $50, have a drink, grab a snack, rela, then back to work.
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Maulkin
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PostSubject: Re: Game Mechanics   Tue Apr 08, 2008 11:53 pm

Ark wrote:
I know it's hard, but your not the only one doing this porogon, your know the only spriter and your not the only one working on the creative part of the game, so don't act like you are.

Now everyone take a deep breath, punch a pillow, count to 10, rub your ear lobes, give me $50, have a drink, grab a snack, rela, then back to having fun with this.



Come on guys, it's a game. We really shouldn't consider it work.
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Marsco
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PostSubject: Re: Game Mechanics   Wed Apr 09, 2008 10:38 am

Maulkin wrote:
Ark wrote:
I know it's hard, but your not the only one doing this porogon, your know the only spriter and your not the only one working on the creative part of the game, so don't act like you are.

Now everyone take a deep breath, punch a pillow, count to 10, rub your ear lobes, give me $50, have a drink, grab a snack, rela, then back to having fun with this.



Come on guys, it's a game. We really shouldn't consider it work.


QFT. If this turns into "work" it will never get done.
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Maulkin
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PostSubject: Re: Game Mechanics   Wed Apr 09, 2008 10:50 am

So, feel free to be as crazy as you like with your backgrounds =D
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Ark
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PostSubject: Re: Game Mechanics   Wed Apr 09, 2008 11:46 am

True, true, thats what i ment maulkin ^^;
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Porgon
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PostSubject: Re: Game Mechanics   Wed Apr 09, 2008 11:58 am

... *gives a small groan and shakes his head* people just don't bloody understand.

anyway - half-finished porgon sprite, just to show I've been doing a bit of work as well


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Maulkin
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PostSubject: Re: Game Mechanics   Wed Apr 09, 2008 1:19 pm

*giggles at the fishnet shirt thingy*
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James Draegun
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PostSubject: Re: Game Mechanics   Tue Apr 15, 2008 1:24 pm

I know I'm not in any hurry right now, but I will update soon with some more mechanics of the game and what not, just really busy right now (and probably till the end of the school semester).

SO BUSY WITH HOMEWORK. PLEASE KILL ME.
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Gilgamesh




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PostSubject: Re: Game Mechanics   Tue Apr 15, 2008 10:13 pm

I'll give you a week. Then I'll start asking questions.
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Faceless
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PostSubject: Re: Game Mechanics   Fri Apr 18, 2008 12:26 am

[boss]GET YOU WORK YOU LAZY SLACKERS!!!![/boss]

Okay, this is something I need to clear up. How are we doing specials? No one ever specified this. Are we going with Street Fighter's Supers? Or the basic down-left+punch=Hadoken?
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