Mavis

Joined : 07 Jun 2007 Posts : 2
| Subject: Idea...mIRC Wed Jun 27, 2007 10:11 am | |
| I'ved one play-by-forum role playing, and chatroom gaming too. My experience is that forum gaming requires a lot of waiting between posts and following up for newcommers to participate. I propose an idea.
Many RPGs are run using IRC chat (see otherworlds IRC server) (http://www.otherworlders.org/pmwiki/pmwiki.php)
Pros: DD RPG can be run on IRC for a bit more real-time RPing. The game master can open various chat-boxes for separate places in game. Several people at once can run the game.
The cons I can think of are learning to use IRC, finding a free IRC chat program, and when to run the game so people different time zones could play.
What do people think about this? Any other pros and cons? |
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Maulkin Shivering Isles Resident


Joined : 26 Mar 2007 Posts : 9412
| Subject: Re: Idea...mIRC Wed Jun 27, 2007 10:14 am | |
| Pros for forum RPGing:
The posts tend to be a lot longer and more detailed, and that, in my opinion, is what makes or breaks an RP.
Also, you can do it at your own pace without leaving someone behind. _________________
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LadyMacbeth Honor and Virtue


Joined : 31 Mar 2007 Posts : 4279
| Subject: Re: Idea...mIRC Wed Jun 27, 2007 1:49 pm | |
| I can't see a chat working out as well. It's true there's a lot of waiting on a forum, but it allows all who want to participate to do so. _________________ This signature is a line of text meant to signal you that the post you are reading has ended. You may stop at any time, for everyone knows that attempts at a witty piece of writing usually fail. Nothing to see here.
Are you still reading this? No, seriously. You can stop now.
Fine. I'll write smaller. Stop now. Go away.
Please?
Did you honestly copy/enlarge this? Hahahahahaha |
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Faolan

Age : 21 Joined : 31 Mar 2007 Posts : 973 Location : Saskatoon, Saskatchewan
| Subject: Re: Idea...mIRC Wed Jun 27, 2007 1:52 pm | |
| I've done both chat and forum posting, and I find that they work well for different types of RPG. Forums work better for a "story-telling" type, where detail and story reign, while chats seem to work better for a "hack and slash action" type, with less story, and more action.
Just my POV. _________________ "When most people agree with you, worry." Rappaport, 1981 |
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Mavis

Joined : 07 Jun 2007 Posts : 2
| Subject: Re: Idea...mIRC Wed Jun 27, 2007 8:01 pm | |
| | thank you for your input. i appreciate it. As you describe and as i read, i can see this game functions better on storytelling. Thanks again. |
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Razor Left the forum


Age : 20 Joined : 01 Jun 2007 Posts : 915 Location : Playing the Cosmic Nintendo.
| Subject: Re: Idea...mIRC Thu Jul 05, 2007 8:16 am | |
| I do both, and I think it could work well on both.
I've been in VERY plot heavy freeform games on IRC. I've also seen people who will type up page-long posts in chat. It's nice to not have to wait, and it makes conversations flow a little better. It also lends towards smoother action.
Forum posts DO have a tendency to be more detailed, and allow for you to post when you want, even if nobody else is around. _________________ The man with the shades.
"Bwahurglfutz?" - Gregory Deegan
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