Swifto Left the forum


Age : 20 Joined : 28 May 2007 Posts : 1623 Location : Western Canada
| Subject: Re: Weekend Absentness Sat Jun 09, 2007 8:07 pm | |
| Save states?!?!
EMULATOR BASTARD!!!!! *sends a volley of duo-firing C-missiles*
not that that's a bad thing, I mean, gotta play it somehow...
How about I make a ZSNES video of my kicking ass on Hard, Linksys, and I'll send, and you can learn. HA |
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linkskywalker Lurker


Age : 21 Joined : 27 Mar 2007 Posts : 2855 Location : I'm a citizen of the world
| Subject: Re: Weekend Absentness Sat Jun 09, 2007 9:31 pm | |
| I would love to see that =D
And yeah, I know, I'm a cheater. X'D Really though, it keeps things interesting. I've beat super mario world on the SNES before, I know I can do it. Playing it through again, it can get really irritating to die consistently halfway through a level. Even more annoying to lose all your lives and have to load at the last save, and play a bunch of levels over again. Save state prevents fun from becoming work. _________________ "Bears have penises. They can stick it in butts." ~LS |
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Swifto Left the forum


Age : 20 Joined : 28 May 2007 Posts : 1623 Location : Western Canada
| Subject: Re: Weekend Absentness Sat Jun 09, 2007 9:35 pm | |
| I'm all about developing the skills necessary to overcome the difficulties thrown at me in a game. Trial and error, if one way doesn't work, try another. KEEP TRY, in the great words of Strongbad.
That being said, since I'm usually pretty easily discouraged on certain games, I tend to switch between a lot of them, from, say, trying to beat Protoss level 7 to Contra III level 4 to Gunstar Heroes, Black's silly Dice Maze on Expert... I go to and from a lot of them. |
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