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Dragonfly\'s character

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dragonfly
The Robot Devil
The Robot Devil



Joined : 08 Dec 2007
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PostSubject: Dragonfly\'s character   Sun Apr 06, 2008 5:29 pm

EDITED THRICE

Still needs work, especially if the bloodloss I desire so much isn't doable.

NAME: Dragonfly
DESCRIPTION: Pale skin, slim, straight shoulder-length black hair, gold eyes, small fangs peeking out at the corners of her mouth, on the shorter side. She wears a dress similar in fashion to this.
CONCEPT: Weak punches, strong kicks, high speed, low defense. Chaotic evil.
BACKSTORY: A well-known vampire, Dragonfly is out for blood. And not anyone's in particular, no, she want's everyone's blood. The more blood that is spilled, the happier she becomes. She definitely values her meals and what with this Devourer ramapging through and smashing everyone in sight, she figures that she might be in for a feast. Although she's heard that the Devourer has AB negative...her favorite...

THEME SONG: http://www.youtube.com/watch?v=Ezcoy-Lz8p4

RIVAL: Porgon. She is intrigued as to what the blood of an artificially created being would taste like.

BASIC ATTACKS:
Light Punch - A jab to the stomach
Light Kick - A side kick to the face
Heavy Punch - An uppercut to the jaw
Heavy Kick - A roundhouse to the throat

Jump Punch - A side punch to the face
Jump Kick - A powerful kick in the crotch
Crouch Punch - A rising punch to the jaw
Crouch Kick - A sweeping kick that knock the opponent off their feet

Block - Arms in front of face

COMMAND ATTACKS:
Bite - A bite to the neck to stun the opponent
Swipe - A bitch-slap-esque swipe that rakes her nails across the opponent's face
Screech - A soundwave that makes the opponent's ears bleed
Venom - Attacks an opponent in the air by spitting venom at them

BASIC THROWS:
Heartbreaker - Opponent goes up, over the shoulder, and down face first

SPECIAL ATTACKS:
Rain of Blood - Dragonfly motions to the sky and blood rains onto the opponet (should be interuptable)
Perv - A black heart comes from Dragonfly's head and hits the opponent in the face, the letters XXX pop up one at a time and knock the opponent backwards.
Emo - Dragonfly pulls shards of mirror from nowhere and slings them at the opponent, slitting their wrists (range attack)

DESPERATION MOVES:
NOM NOM NOM - Dragonfly grows in size slightly before biting off the opponent's head (lots of blood everywhere)

VICTORY PHRASES: Pose should be her standing, arms behind her head.

"AB negative...my favorite..."
"No more to spill, then?"
"Quite a feast tonight."
"Mmm. Tasty."

DEFEAT PHRASES: Pose should be her standing with a drooped head.

"I wanted to face the Devourer..."
"No blood today, then?"
"Just trying to get a meal in..."
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"You may need to metaphorically make a deal with the devil. By 'devil' I mean robot devil and by 'metaphorically' I mean get your coat."
~Bender from Futurama

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Last edited by dragonfly on Tue Apr 22, 2008 10:24 pm; edited 4 times in total
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Super Faceless
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 5:33 pm



Why did let Falcon talk me into letting you join?
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Drouth
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 5:33 pm

Especially since I'm your clone.

Clones get no love!
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BladedFalcon
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 5:34 pm

I just have to say, this character is M for Mature. XD

Oh, and you need a rival Razz
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2.72




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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 6:19 pm

BladedFalcon wrote:
I just have to say, this character is M for Mature. XD


Lovely, isn't it?

Dragonfly, the character is beautiful. As a programmer I feel obligated to warn you that our physics engine may not be able to contain its awesomeness (some of this stuff would be really hard to animate). The blood might be an issue -- depends on what engine we use. The bigger issue is that, normally, the engine has no idea where body parts are, so it is difficult to, for an example, have an attack target the head or wrists.

In fact, attempts to target individual body parts have issues even in commercial games:


Help! My nose!

(Credit to Mic_128 of Smashboards for this picture.)

That being said, don't change it too much. We'll do what we can, and there's no point to reacting now to issues that might or might not ever arise, and it's no fun making a game that doesn't push our limits. Just be aware that we may have to change these attacks later.
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dragonfly
The Robot Devil
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 6:34 pm

2.72 - I knew going in that a lot of it may not be doable, so just tell me what I need to change when it needs to be changed and I'll change it.

^^ *is excited*
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Ark
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 6:40 pm

dragonfly wrote:

Perv - A black heart comes from Dragonfly's head and hits the opponent in the face, the letters XXX pop up one at a time and knock the opponent backwards.


Ark wrote:
-Sexy Time: Think sexy Jutsu from Naruto. Virtually a cloud of smoke, it clears to have my character naked with only a cloud covering his naughty bits. Then proceeds to knock character back doing a considerable amount of damage. This is a Melee attack so Ark would have to be right next to the foe to knock them back. Has a chance to back fire on certain characters, causing Ark to be glomped and both characters taking damage.


Oi!!! That is my shtick! Also, nice character, we need a few more evils.
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MessiahForHire
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 9:26 pm

Nice character dragonfly! Awesome

But yeah, targeting a certain part on the opponent's body would be difficult... Seeing as there are different sizes of peoples.

Also, just seeing NOM NOM NOM made me laugh. :3
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r1nn
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PostSubject: Re: Dragonfly\'s character   Sun Apr 06, 2008 9:26 pm

I really like the character, dragonfly, hehehe.

So vampire-ish.
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Ark
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PostSubject: Re: Dragonfly\'s character   Tue Apr 15, 2008 10:00 am

He, I just realised. We now have several characters that hit fighting game cliches! Hooray!

Also if some of your moves aren't able to be done, i ave a few suggestions.

One move she grabs them, pulls them in, and a cape/bat wings wrap around both characters, and the health bar of the foe starts to go down, and the cape/wings pull back and she tosses them away. So it's implied that she bit their neck rather than animating it, could be 20 hit combo.

Another could be a sort of move inspired by Ivy/Myotismon. A red energy whip kinda thing that lashes out, strikes quickly multiple times, or wraps around and crushes a few times.

A couple suggestions, in case some of the moves you want can't be done ^^
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dragonfly
The Robot Devil
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PostSubject: Re: Dragonfly\'s character   Tue Apr 22, 2008 10:24 pm

I GOTS ME A THEME SONG!

http://www.youtube.com/watch?v=Ezcoy-Lz8p4
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"You may need to metaphorically make a deal with the devil. By 'devil' I mean robot devil and by 'metaphorically' I mean get your coat."
~Bender from Futurama

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Ark
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PostSubject: Re: Dragonfly\'s character   Tue Apr 22, 2008 10:49 pm

dragonfly wrote:
I GOTS ME A THEME SONG!

http://www.youtube.com/watch?v=Ezcoy-Lz8p4


Hmmm...it works nice but how old is that fucking video/song. It's ben years since Rob Zombie made a video...
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James Draegun
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PostSubject: Re: Dragonfly\'s character   Tue Apr 22, 2008 11:33 pm

dragonfly wrote:
I GOTS ME A THEME SONG!

http://www.youtube.com/watch?v=Ezcoy-Lz8p4




I now deem this char Awesome
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Look, lets get it straight, I'll probably mis-quote you, whoever you are, and no matter what you say, I'll find something pervy or just plain wrong with it. For that is the way of Rhindillisms
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MessiahForHire
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PostSubject: Re: Dragonfly\'s character   Wed Apr 23, 2008 6:09 pm

James Draegun wrote:
dragonfly wrote:
I GOTS ME A THEME SONG!

http://www.youtube.com/watch?v=Ezcoy-Lz8p4




I now deem this char Awesome


QFT x Awesome because that's how much the awesome breaks numbers.
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