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LMS Round 2 - Bioinformatics

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Dread Pirate Halpo
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Posts : 1094
Location : Spokane, Washington

PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 06, 2007 9:32 pm

Halpo fires at Chris with dual Glock 18s.

Halpo fires at Chris with twin Glock 18 Burst Fire!
Halpo hits 3 time!
Chris takes 9 damage!

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Faolan




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Posts : 973
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PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 06, 2007 9:34 pm

*Faolan uses a medkit, then proceeds to fire his twin Ruger GP-100s at RebelSim7*

Faolan heals 10 HP!

Faolan fires at RebelSim 7 with twin Ruger GP-100!
Faolan hits 2 time!
RebelSim 7 takes 16 damage!

RebelSim 7 is defeated! Faolan receives $3!

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Denzo
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PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 06, 2007 9:36 pm

*Denzo sells his combat knife*
*Denzo fires at RebelSim1 with dual silenced HK USPs*

Denzo fires at RebelSim 1 with twin HK USP Silenced Round!
Denzo hits 2 times!
RebelSim 1 takes 8 damage!

RebelSim 1 is defeated! Denzo receives $3!

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r1nn
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Posts : 3489
Location : United States

PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 06, 2007 9:39 pm

"Only playing the game Maul, but I'll let you have a break for now." Rinn turned over to the RebelSims, aiming both her USPs at RebelSim2.

*Rinn fires both HK USPs (silenced) at RebelSim2.*

Rinn fires at RebelSim 2 with twin HK USP Silenced Round!
Rinn hits 2 times!
RebelSim 2 takes 8 damage!

RebelSim 2 is confused! RebelSim 2 counters against Frigs! Frigs takes 10 damage!

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Jamason




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PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 06, 2007 10:41 pm

I reload
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Frigs




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PostSubject: Re: LMS Round 2 - Bioinformatics   Tue Aug 07, 2007 5:38 am

Frigs reloads
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PinkSpider
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PostSubject: Re: LMS Round 2 - Bioinformatics   Tue Aug 07, 2007 6:30 am

*Spider sighs*

"Looks like the levels are going down, almost there"


*fires twin USPs on Rebelsim 1*

Spider blasts a corpse!
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SuperDrops




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Posts : 199
Location : Aachen

PostSubject: Re: LMS Round 2 - Bioinformatics   Tue Aug 07, 2007 7:34 am

"OK... this was... satisfying..." Drops says, and reloads his guns
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Jotiant




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PostSubject: Re: LMS Round 2 - Bioinformatics   Tue Aug 07, 2007 8:22 pm

*Jotiant fires his HK USP(silenced) at RebelSim 7*


Jotiant blasts a corpse!
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Maulkin
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Joined : 26 Mar 2007
Posts : 9693

PostSubject: Re: LMS Round 2 - Bioinformatics   Tue Aug 07, 2007 10:10 pm

*sells both HK USPs*
*buys two Glock 18s*
*reloads both Glocks*

Maul's weapons are already loaded!
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Dicky Galoot




Joined : 07 Apr 2007
Posts : 616
Location : Formerly know as The Rabbty Thing

PostSubject: Re: LMS Round 2 - Bioinformatics   Wed Aug 08, 2007 8:05 pm

*Galoot unequips HK USP*
*Galoot equips GP-100*
*Galoot unloads GP-100*
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Kreuz




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Posts : 182
Location : (sittin' on) the dock of the bay.

PostSubject: Re: LMS Round 2 - Bioinformatics   Wed Aug 08, 2007 8:29 pm

Chris slaps on another bandage before sending her OICW away and bringing out her USPs, firing on RebelSim2.

Chris heals 10 HP!

Chris fires at RebelSim 2 with HK USP Silenced Round!
Razor hits 1 time!
RebelSim 2 takes 4 damage!

RebelSim 2 is confused! RebelSim 2 counters against EriSim! EriSim takes 10 damage!

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Razor
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Posts : 915
Location : Playing the Cosmic Nintendo.

PostSubject: Re: LMS Round 2 - Bioinformatics   Wed Aug 08, 2007 8:57 pm

Razor grimaces as he sees the last bleeding soldier start to stumble a bit. He slipped his USPs from their holsters and promptly popped the Sim in the forehead. "Well...that's the last of them..." His eyes then turned up towards the skies. "Oh...shit..."

Razor fires at RebelSim 2 with twin HK USP Silenced Round!
Razor hits 1 time!
RebelSim 2 takes 8 damage!

RebelSim 2 is defeated! Razor receives $3!


Just as the last soldier falls, the skies seem to darken a little...small green lights begin to fill the sky, and a stream of what can only be described as flying saucers zips down towards the battlefield, accompanied by more soldiers! A lone soldier leads the new surge of Morden troops...a massive, bald, shirtless man with a huge machinegun in his hands.

"Come on, boy!"

- Three RebelSims, a T-2B Melty Honey, and O'neillSim have entered the fray!

- Two MarsSims and a White MarsSim have entered the Arena!

A new soldier joins the PF Squad...a buff-looking man wearing a red bandana...

- RalfSim has joined the PF Squad!

- New Simulant Data has been forthcoming!

- Three new Rare Weapons have been added to the Trading Post!

- New Rare Weapons have been added to the Armory!

The Sims attack!



MarcoSim attacks White MarsSim! White MarsSim takes 12 damage!
FioSim attacks RebelSim 2! RebelSim 2 takes 24 damage! RebelSim 2 is defeated!
EriSim attacks RebelSim 3! EriSim missed! EriSim's grenade will detonate on RebelSim 3 in two posts!
TarmaSim attacks T-2B Melty Honey! T-2B Melty Honey takes 22 damage!
RalfSim attacks MarsSim 1! MarsSim 1 takes 22 damage! MarsSim 1 is defeated!

RebelSim 1 attacks Chris! Chris takes 20 damage!
RebelSim 3 attacks Java! Java takes 15 damage!
T-2B Melty Honey attacks Halpo! Halpo takes 15 damage!
O'neillSim attacks Faolan! Faolan takes 36 damage!

MarsSim 2 attacks Frigs! Frigs takes 15 damage!
White MarsSim attacks Drops! Drops takes 21 damage!




CURRENT STATUS:
Post 6

ENVIRONMENTAL HAZARD:

TRADING POST:
Stone - $5 (x1)
Murder Model-1915 .38 Mk.1Am - $30 (x2)
EC-08 Enemy Chaser - $100 (x1)
LS-06 Light Amplification by the Stimulated Emission of Radiation - $50 (x1)

PLAYERS:

Chris: 68/110 HP; $62 (0)
Kills: 0
E HK USP: 13/15 ammo (Silenced Round)
- XM-29 OICW: 20/30 6/6 ammo (Rapid Fire)
- Combat Knife (Slash)
- Combat Knife (Slash)
- Glock 18c: 31/31 ammo (Single Fire)
- Riot Shield
- 122 Pistol Rounds
- 30 Rifle Rounds
- First Aid Kit (1/3)
- First Aid Kit (3/3)

Denzo: 79/110 HP; $95 (0)
Kills: 0
E HK USP: 11/15 ammo (Silenced Round)
E HK USP: 11/15 ammo (Silenced Round)
- Personal Defense Tonfa (Whap)
- 132 Pistol Rounds

Dork: 85/100 HP; $15 (1)
Kills: 0
E Glock 18: 11/17 ammo (Burst Fire)
- 100 Pistol Rounds

Drops: 69/110 HP; $15 (0)
Kills: 0
E Glock 18: 17/17 ammo (Burst Fire)
E Glock 18: 17/17 ammo (Burst Fire)
Visor: Targeting Visor (Increase Accuracy of all attacks by 5% and ignore Cloaked status)
Eyes: Sunglasses
- 109 Pistol Rounds

Faolan: 69/120 HP; $24 (0)
Kills: 0
- HK USP: 15/15 ammo (Silenced Round)
E Ruger GP-100: 1/6 ammo (Single Fire)
E Ruger GP-100: 1/6 ammo (Single Fire)
- Combat Knife (Slash)
Eyes: Night Vision Goggles
- 63 Pistol Rounds
- 20 Magnum Rounds

Frigs: 25/100 HP; $20 (0)
Kills: 0
E Glock 18: 17/17 ammo (Single Fire)
- 94 Pistol Rounds
- First Aid Kit (2/3)

Galoot: 90/110 HP; $25 (0)
Kills: 0
- HK USP: 14/15 ammo (Single Fire)
- Microuzi: 20/20 ammo (Rapid Fire)
- Microuzi: 20/20 ammo (Rapid Fire)
E Ruger GP-100: 0/6 ammo (Single Fire)
- S&W 500: 5/5 ammo (Single Fire)
Eyes: Night Vision Goggles
Accessory: Prototype Cloaking Device (2/2)
- 94 Pistol Rounds
- 38 Magnum Rounds
- 24 Submachinegun Rounds

Gilgamesh: 110/110 HP; $30 (2)
Kills: 0
E Glock 18: 14/17 ammo (Single Fire)
- 140 Pistol Rounds

Halpo: 95/110 HP; $10 (0)
Kills: 0
E Glock 18: 2/17 ammo (Burst Fire)
E Glock 18: 5/17 ammo (Burst Fire)
- 140 Pistol Rounds

James: 105/130 HP; $12.5 (0)
Kills: 0
E Glock 18: 17/17 ammo (Burst Fire)
E Glock 18: 17/17 ammo (Burst Fire)
- 98 Pistol Rounds

JavaJesus: 65/110 HP; $13 (2)
Kills: 0
- HK USP: 15/15 ammo (Single Fire)
- HK USP: 15/15 ammo (Single Fire)
E MG-42: 67 ammo (Rapid Fire) (Overheat level: 12)
Eyes: Night Vision Goggles
- 93 Pistol Rounds
- 93 MG Rounds
- First Aid Kit (3/3)

Jotiant: 85/100 HP; $10 (0)
Kills: 0
E HK USP: 12/15 ammo (Silenced Round)
- SPG-07 Super Grenade: 3/3 ammo (Grenade Launch)
- 100 Pistol Rounds

Mac: 66/120 HP; $19 (0)
Kills: 0
E HK USP: 10/15 ammo (Silenced Round)
E HK USP: 10/15 ammo (Silenced Round)
- Combat Knife (Slash)
Eyes: Sunglasses
Head: Helmet (Ignore one critical hit)
- 140 Pistol Rounds

Maul: 83/130 HP; $10 (0)
Kills: 0
E Glock 18: 17/17 ammo (Single Fire)
E Glock 18: 17/17 ammo (Single Fire)
- Personal Defense Tonfa (Whap)
- 167 Pistol Rounds

PinkSpider: 80/100 HP; $3 (0)
Kills: 0
E HK USP: 10/15 ammo (Single Fire)
E HK USP: 10/15 ammo (Single Fire)
- 100 Pistol Rounds

Razor: 109/130 HP; $27 (0)
Kills: 0
E HK USP: 12/15 ammo (Silenced Round)
E HK USP: 12/15 ammo (Silenced Round)
- Calico SMG: 100/100 ammo (Rapid Fire)
- HK CAWS: 8/10 ammo (Single Fire)
- RK-02x Light Anti-Armor Rocket Launcher "Nuke'em": 5/5 ammo (Rocket Launch)
Hands: Brass Knuckles (Fisticuffs)
Eyes: Thermal Imaging Goggles
Face: Air Purifying Respirator
- 90 Pistol Rounds
- 24 Shotgun Shells
- 50 Submachinegun Rounds

Rinn: 100/100 HP; $0 (0)
Kills: 0
E HK USP: 12/15 ammo (Silenced Round)
E HK USP: 12/15 ammo (Silenced Round)
- Stone x1 (Chuck)
- 100 Pistol Rounds

SIMULANTS:

Faction: Morden Rebel Army
Status with Combatants: HOSTILE
Status with PF Squad: HOSTILE
Status with Mars Invasion Force: FRIENDLY

RebelSim 1: 15/15 HP
E Rocket on a Stick (Throw (20, 75%))
Reward: $3

RebelSim 3: 15/15 HP (Grenade: 2 posts)
E Light Fragmentation Grenade (Throw (15, 90%))
Reward: $3

T-2B Melty Honey: 78/100 HP
E EC-08 Enemy Chaser: 9/10 Ammo (Homing Rocket Launch)
Ability: Mechanical
Ability: Toughness 1
Reward: $20

O'neillSim: ???/??? HP
E HV-01x Heavy Machine Gun "Delux": 57/60 Rounds (Rapid Fire)
- Stielhandgranate (Grenade Throw)
- O'neill's Knife (Slash (Melee, 15 damage))
Ability: Toughness 2
Reward: ???


Faction: Mars Invasion Force
Status with Combatants: HOSTILE
Status with PF Squad: HOSTILE
Status with Morden Rebel Army: FRIENDLY

MarsSim 2: 20/20 HP
E Mars Blaster: 27/30 Rounds (Homing Fire (5 damage, 3 shots, 100% accuracy, Homing)
Reward: $4

White MarsSim: 23/35 HP
E Advanced Mars Blaster: 27/30 Rounds (Quick Fire (7 damage, 3 shots, 90% accuracy, Homing)
Reward: $7


Faction: Peregrine Falcon Squad and S.P.A.R.R.O.W.S.
Status with Combatants: NEUTRAL
Status with Morden Rebel Army: HOSTILE
Status with Mars Invasion Force: HOSTILE

MarcoSim: ???/??? HP
E Murder .50 AE: 4/8 Rounds (Single Fire)
- Personal Defense Knife (Stab)
Ability: Pistol Mastery (Pistol Damage +50%)
Reward: ???

FioSim: ???/??? HP
E HV-01x Heavy Machine Gun "Delux": 78/90 Rounds (Rapid Fire)
- Personal Defense Tonfa (Whap)
Ability: Gun Bunny (Non-Pistol/Magnum Clip Size +50%)
Reward: ???

EriSim: ???/??? HP
E Stielhandgranate (Grenade Throw)
- Fire Bomb (Grenade Throw)
- Personal Defense Hatchet (Slash)
Ability: Demolitions Expert (Explosive weapon Accuracy +10%, all Splash damage reduced by 50%)
Reward: ???

TarmaSim: ???/??? HP
E SG-04x "Nightmare" Shotgun: 8/10 ammo (Single Blast)
- Personal Defense Knife (Stab)
Ability: Mechanical Expert (Ignore Toughness and Immunities of Mechanical enemies, increase Toughness of piloted Mechanical unit by 1)
Reward: ???

RalfSim: ???/??? HP
E ZS-11 Zangetsu Sword: 5/5 ammo (Blade Wave)
Ability: Toughness 1
Special Attack: Vulcan Punch (Melee, 2d20 damage, damages Mechanical units, ignores Toughness, cannot use next turn)
Reward: ???


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Round #11, Round #15
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Jotiant




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Joined : 12 Apr 2007
Posts : 49
Location : Florida

PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 13, 2007 9:56 pm

*Jotiant equips his SPG-07 Super Grenade and fires it at Frigs*

Jotiant fires at Frigs with SPG-07 Super Grenade!
Jotiant hits 1 time!
Frigs takes 35 damage!

Frigs is defeated! Jotiant receives $10!
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LadyMacbeth
Honor and Virtue
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Joined : 31 Mar 2007
Posts : 4279

PostSubject: Re: LMS Round 2 - Bioinformatics   Mon Aug 13, 2007 9:57 pm

Mac whistles at the sheer number of sims in the arena. "This ain't good."

*Mac fires twice at MarsSim 2*

Mac fires at MarsSim 2 with twin HK USP Silenced Round!
Mac hits 2 times!
MarsSim 2 takes 8 damage!

MarsSim 2 is confused! MarsSim 2 counters against Gil! Gil takes 15 damage!

RebelSim 3 explodes!

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LMS Round 2 - Bioinformatics

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